
Tom the postgirl
2D interactive story game - 2022 - solo project - 3 months
“Tom the postgirl” is an interactive story game which is all about peeking.
The player incarnates Tom, who must deliver every parcel on her list. She is very curious and tempted to peek at every occasion she gets. The story is told without any narrator or words but only through glimpses into the villager’s intimacy. As you watch every chapter unfold, you realise the impact your actions have on your surroundings.
PRODUCTION - CONCEPT - STORY - VISUALS - MECHANICS - LEVEL DESIGN - PROGRAMMATION - SOUND DESIGN
Soundtrack by Aurélien Darbellay and support from Floris Demandt for the sound fx.
Tell a story without words.
My intention with «Tom The Postgirl» was to immerse the player in a world where madness is omnipresent, where situations are so ridiculous that they become laughable.











Developed as BA project at ZHdK (2022)
Project page